Product & Motion Designer
I spent nearly ten years in motion design. Today, I build digital products that make sense and are easy to use.




Design in action
Good design starts with asking the right questions. I work closely with teams to understand what users actually need before designing screens or animations.

tavern App
Every week, tabletop RPG players go looking for a group online, and most of them end up in the wrong one. Tavern makes playstyle compatibility visible before the first session, using a scenario-based Vibe Check that turns how you actually play into a visual fingerprint. This case study covers what I assumed, what the data broke, and what I built instead.
Product Design

Showreel
Nearly a decade of editing and motion design work at Elbdudler and Kolle Rebbe, across formats from social campaigns to broadcast spots, for clients like Netflix, DAZN, Joyn, Lufthansa, Edeka, Comdirect, Gerolsteiner, and Iglo. This is a selection from that work.
Motion Design

Gerolsteiner x Wacken Festival
Metalheads know the fight against the hangover better than most. The Gerolsteiner Wacken campaign follows Gerolt, the brand's mineral water hero, on his journey from the Volcanic Eifel to the festival grounds. I storyboarded and animated the video series and adapted assets across festival video walls, Reels, and Stories, produced at Elbdudler.
Graphic & Motion Design

Comdirect Social Media Campaigns
Financial topics make people feel behind, and Black Week makes people spend without thinking. Across several comdirect campaigns, I edited and animated videos that pushed back on both, breaking down money basics for a Gen Z audience and asking bargain hunters to pause before buying.
Editing & Motion Design
Post Production
Design Systems
Video Editing
User Interface Design
Product Design
User Experience Design
Motion Design
Visual Storytelling
Graphic Design
What I bring to the table
Product design that works. Motion design that makes sense.
About
I'm Maik, a Product & Motion Designer based in Hamburg. I spent almost a decade doing motion design, working my way from junior roles up to Senior Motion Designer at agencies in Hamburg.
What I cared about most in that work was never just how it looked, it was how it felt to watch: the timing, the rhythm, the moment something lands. But motion design is one piece of a bigger picture, and I wanted to work closer to the whole product, not just the parts that move. That's what pulled me toward Product Design.

Love gaming

Enjoy photography

That's me
Brands I've Worked With
FAQs
Got questions? I've got answers.
What i bring to the table
Working Experience
Education
Tools
Outside of work
Let’s build something that moves people.
I'm currently looking for a full-time Product Design role in Hamburg, or remote. If you've got something open, or just want to talk shop about design systems and micro-interactions, get in touch.
Product & Motion Designer
I spent nearly ten years in motion design. Today, I build digital products that make sense and are easy to use.




Design in action
Good design starts with asking the right questions. I work closely with teams to understand what users actually need before designing screens or animations.

tavern App
Every week, tabletop RPG players go looking for a group online, and most of them end up in the wrong one. Tavern makes playstyle compatibility visible before the first session, using a scenario-based Vibe Check that turns how you actually play into a visual fingerprint. This case study covers what I assumed, what the data broke, and what I built instead.
Product Design

Showreel
Nearly a decade of editing and motion design work at Elbdudler and Kolle Rebbe, across formats from social campaigns to broadcast spots, for clients like Netflix, DAZN, Joyn, Lufthansa, Edeka, Comdirect, Gerolsteiner, and Iglo. This is a selection from that work.
Motion Design

Gerolsteiner x Wacken Festival
Metalheads know the fight against the hangover better than most. The Gerolsteiner Wacken campaign follows Gerolt, the brand's mineral water hero, on his journey from the Volcanic Eifel to the festival grounds. I storyboarded and animated the video series and adapted assets across festival video walls, Reels, and Stories, produced at Elbdudler.
Graphic & Motion Design

Comdirect Social Media Campaigns
Financial topics make people feel behind, and Black Week makes people spend without thinking. Across several comdirect campaigns, I edited and animated videos that pushed back on both, breaking down money basics for a Gen Z audience and asking bargain hunters to pause before buying.
Editing & Motion Design
Post Production
Design Systems
Video Editing
User Interface Design
Product Design
User Experience Design
Motion Design
Visual Storytelling
Graphic Design
What I bring to the table
Product design that works. Motion design that makes sense.
About
I'm Maik, a Product & Motion Designer based in Hamburg. I spent almost a decade doing motion design, working my way from junior roles up to Senior Motion Designer at agencies in Hamburg.
What I cared about most in that work was never just how it looked, it was how it felt to watch: the timing, the rhythm, the moment something lands. But motion design is one piece of a bigger picture, and I wanted to work closer to the whole product, not just the parts that move. That's what pulled me toward Product Design.

Love gaming

Enjoy photography

That's me
Brands I've Worked With
FAQs
Got questions? I've got answers.
What i bring to the table
Working Experience
Education
Tools
Outside of work
Let’s build something that moves people.
I'm currently looking for a full-time Product Design role in Hamburg, or remote. If you've got something open, or just want to talk shop about design systems and micro-interactions, get in touch.
Product & Motion Designer
I spent nearly ten years in motion design. Today, I build digital products that make sense and are easy to use.




Design in action
Good design starts with asking the right questions. I work closely with teams to understand what users actually need before designing screens or animations.

tavern App
Every week, tabletop RPG players go looking for a group online, and most of them end up in the wrong one. Tavern makes playstyle compatibility visible before the first session, using a scenario-based Vibe Check that turns how you actually play into a visual fingerprint. This case study covers what I assumed, what the data broke, and what I built instead.
Product Design

Showreel
Nearly a decade of editing and motion design work at Elbdudler and Kolle Rebbe, across formats from social campaigns to broadcast spots, for clients like Netflix, DAZN, Joyn, Lufthansa, Edeka, Comdirect, Gerolsteiner, and Iglo. This is a selection from that work.
Motion Design

Gerolsteiner x Wacken Festival
Metalheads know the fight against the hangover better than most. The Gerolsteiner Wacken campaign follows Gerolt, the brand's mineral water hero, on his journey from the Volcanic Eifel to the festival grounds. I storyboarded and animated the video series and adapted assets across festival video walls, Reels, and Stories, produced at Elbdudler.
Graphic & Motion Design

Comdirect Social Media Campaigns
Financial topics make people feel behind, and Black Week makes people spend without thinking. Across several comdirect campaigns, I edited and animated videos that pushed back on both, breaking down money basics for a Gen Z audience and asking bargain hunters to pause before buying.
Editing & Motion Design
Post Production
Design Systems
Video Editing
User Interface Design
Product Design
User Experience Design
Motion Design
Visual Storytelling
Graphic Design
What I bring to the table
Product design that works. Motion design that makes sense.
About
I'm Maik, a Product & Motion Designer based in Hamburg. I spent almost a decade doing motion design, working my way from junior roles up to Senior Motion Designer at agencies in Hamburg.
What I cared about most in that work was never just how it looked, it was how it felt to watch: the timing, the rhythm, the moment something lands. But motion design is one piece of a bigger picture, and I wanted to work closer to the whole product, not just the parts that move. That's what pulled me toward Product Design.

Love gaming

Enjoy photography

That's me
Brands I've Worked With
FAQs
Got questions? I've got answers.
What i bring to the table
Working Experience
Education
Tools
Outside of work
Let’s build something that moves people.
I'm currently looking for a full-time Product Design role in Hamburg, or remote. If you've got something open, or just want to talk shop about design systems and micro-interactions, get in touch.







